@bendn/splitter

small addon for splitscreen multiplayer


Keywords
godot, godot-engine, splitscreen, multiplayer, gpm
License
MIT
Install
npm install @bendn/splitter@1.1.0

Documentation

splitter

version package Buy me a coffee

Small addon for multiplayer splitscreen

image

Usage

extends Splitscreen

func _ready() -> void:
  super()
  var cam := Camera3D.new()
  join().viewport.add_child(cam)
  await get_tree().create_timer(1).timeout
  cam = Camera3D.new()
  join().viewport.add_child(cam)

Installation

With the Godot Package Manager

Note The information here may not be up to date. For most up to date information, see gpm#using-packages

Warning This addon is not compatible with being used as a sub addon(a addon to another addon), as it uses classes.

This addon is installable via the gpm. To install, create a godot.package file. It should look something like this.

packages: {
  @bendn/splitter: 1.0.1 // this is the package version.
}

Then download the latest version of the cli, move the executable to your PATH as gpm (wget "https://github.com/godot-package-manager/cli/releases/latest/download/godot-package-manager.x86_64" -O /bin/gpm).

And finally, to download1:

gpm update # in the same dir as your godot.package
# or, if in a different dir,
# gpm update --config-file path-to-godot.package

Manually

  • Download the repo (wget https://github.com/bend-n/splitter/archive/refs/heads/main.zip && unzip main.zip).
  • Move the splitter-main/addons/splitter folder into your addons folder (mkdir addons && mv splitter-main/addons/splitter addons/)

Footnotes

  1. Usage instructions for the cli ↩